Play Checkers Online
Classic Checkers (Draughts) with 3 AI difficulty levels or pass‑and‑play vs a friend. Forced captures, multi‑jumps & kings.
Red's turn — tap a piece to move
What Is Checkers?
Checkers (known as Draughts in many countries) is one of the world’s oldest and most popular board games. Archaeological evidence suggests a form of checkers was played in the ancient city of Ur around 3000 BCE. The modern 8×8 version with forced captures became standard in Europe by the 16th century.
The game is played on the dark squares of a standard chess/checkerboard. Each player begins with 12 pieces. The goal is to capture all of your opponent’s pieces or block them so they have no legal moves.
Rules
- Setup: Red and Black each place 12 pieces on the dark squares of their three closest rows. Red moves first.
- Movement: Regular pieces move diagonally forward one square to an empty dark square.
- Capturing: Jump over an adjacent enemy piece diagonally to a vacant square beyond. The jumped piece is removed. Captures are mandatory.
- Multi-jumps: If after a capture the same piece can jump again, it must continue jumping until no more captures are available.
- Kings: When a piece reaches the opponent’s back row, it becomes a king (marked with a crown). Kings can move and capture diagonally in both directions.
- Winning: You win by capturing all enemy pieces or leaving your opponent with no legal moves.
- Draw: If neither side can win (e.g. repeated positions), the game is a draw.
Strategy Tips
1. Control the Centre
Pieces in the centre of the board have more mobility and control more squares. Avoid pushing all your pieces to the edges where their options are limited.
2. Keep Your Back Row
Don’t rush to move your back-row pieces. They act as a wall preventing your opponent from kinging. Move them only when you gain a clear advantage.
3. Trade When Ahead
If you have more pieces, exchange pieces when possible. A material advantage grows larger in relative terms as pieces come off the board.
4. Create Kings Early
Kings are extremely powerful. Look for opportunities to push a piece to the back row, especially when your opponent’s defence is thin on one side.
5. Set Up Multi-Jumps
Sacrifice one piece to set up a double or triple jump. Trading one piece for two or three is almost always worth it.
AI Difficulty Levels
- Easy: Makes random legal moves with a slight preference for captures. Great for beginners.
- Medium: Uses minimax search (4 plies deep) with positional evaluation. A fair challenge for casual players.
- Hard: Deep minimax search (8 plies) with alpha-beta pruning and advanced evaluation (material, kings, positioning, mobility). Tough even for experienced players.
Checkers vs Chess
- Simpler rules: Checkers has one piece type (plus kings), making it easier to learn than chess with its six distinct pieces.
- Forced captures: Unlike chess, you must take a capture if one is available. This creates a unique tactical dynamic.
- Solved game: In 2007, researchers at the University of Alberta proved that perfect play by both sides results in a draw — making Checkers the most complex game ever solved.
Frequently Asked Questions
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